Cerebral - Part 4, Tags and operators

3 minute read Published:

The intriguing use case of backticks.

In the previous part of this tutorial I’ve discussed how to update application state using actions.

We’ve implemented a simple function that used state’s get and set methods to change the count variable.

Cerebral - Part 3, Signals and Actions

3 minute read Published:

Getting your code into shape with signals and actions.


In this post we’ll extend our previous counter example by refactoring it a little bit.

Let’s recall how the main controller looked before: